Content Gallery

Every baseline game component with its rendered player-facing text from dist/runtime/*.json.

Factions 6

Asymmetric institutions with starting resources and per-Era abilities.

Dovetalis Labs

CEO Sasha Raman · Coalition architect

faction

“No frontier is shared until the terms are signed.”

PromiseBuild durable agreements among institutions that would otherwise race alone.

AnxietyEvery durable alliance contains its next succession meeting.

Dovetalis Labs, led by CEO Sasha Raman, turns rivals, patrons, and regulators into a working coalition without pretending they want the same future. It makes coordination feel voluntary, valuable, and just temporary enough to survive the next negotiation.

runway
5
compute
2
capability
0
customers
0
trust
3
researchProtection
1
scrutiny
0
startingPublicMandate
2
Abilities
Mutual Upside Instrument
Era Ionce per round

Deal Flow

Once per Era after you complete a one-for-one immediate trade, gain 1 Runway.

Every resolved disagreement leaves behind a relationship suitable for capitalization.

Shared Capacity Compact
Era IIIpassive

Strategic Partnership

Joint Ventures may be formed with a player within 2 hexes. They remain active while both fixed host Facilities are powered and within 2 hexes. When you form one, gain 1 Runway.

The governments remain at war. Their jointly owned bridge carries desalinated water and coolant on schedule.

Loopfold AI

CEO Mateo Ibarra · access interface and distribution

faction

“What everyone uses becomes the default.”

PromiseMake advanced intelligence ordinary enough to become invisible.

AnxietyA platform is permanent only until someone owns the next interface.

Loopfold AI, led by CEO Mateo Ibarra, begins where other institutions hope to arrive: inside daily routines, markets, and public attention. It offers broad access as a civic good while treating the interface through which access arrives as lasting infrastructure.

runway
4
compute
2
capability
0
customers
1
trust
2
researchProtection
1
scrutiny
0
customerOrdinal
1
nextCustomerCapability
4
startingPublicMandate
4
Abilities
The Default Interface
Era Ionce per round

Installed Base

The first Deploy each Era on Human Access District or Consensus Network costs no Compute.

Distribution becomes efficient once the public experiences it as ordinary life.

Substrate Continuity Layer
Era IVonce per round

The Social Graph

Once per Era during Deploy, choose any controlled Human Access District or Consensus Network hex as the destination without moving there. That remote tile supplies its normal visit bonus and every destination-dependent Deploy effect.

The account remains present after its holder changes body, jurisdiction, or supported reality.

Mirevanta Works

CEO Owen Okafor · Research and evaluation

faction

“Results become history after replication.”

PromiseEstablish what intelligence can do before the market decides what it is.

AnxietyThe parent institution can fund almost anything except patience.

Mirevanta Works, led by CEO Owen Okafor, treats the race as a scientific program whose legitimacy should outlast any product cycle. Its controlled experiments draw on an institutional empire that values discovery, provided the discovery can eventually justify its footprint.

runway
3
compute
3
capability
0
customers
0
trust
3
researchProtection
1
scrutiny
0
startingPublicMandate
2
Peer Validation
scoring contractpassive

Capability 9 and 12 score 1 Mandate. In a five-player game, Capability 12 instead scores 2 Mandate.

Four independent rivals transform an internal result into public history.

Abilities
Controlled Negative Result
Era Ionce per round

Scientific Method

Once per Era, when a duplicate would crash your Training Run, pay 1 Runway to discard it and immediately bank.

A failed run becomes knowledge when the correct institution writes the record.

Substrate-Neutral Verification Standard
Era IVonce per game

Scaling-Law Breakthrough

Once per game when resolving Research, each of the first 3 distinct domains banked grants 1 additional Capability. Add 2 Scrutiny. No additional Action resolves.

Evidence assembled across distinct domains becomes eligible for recognition across biological, synthetic, and distributed institutions.

Kestralyn

CEO Jiwon Park · allocation, logistics, and infrastructure

faction

“Capacity becomes real when it can be built.”

PromiseTurn ambitious systems into operating capacity before hesitation becomes policy.

AnxietySpeed is cheap until public permission becomes a hard requirement.

Kestralyn, led by CEO Jiwon Park, treats supply chains, platforms, launch systems, and public attention as one coordinated industrial problem. It frames speed as competence and treats every terrestrial constraint as a reason to redesign the constraint itself.

runway
6
compute
3
capability
0
customers
0
trust
2
researchProtection
1
scrutiny
0
startingPublicMandate
2
Abilities
Operational Lead Time
Era Ionce per round

Industrial Velocity

Your first Facility Build each Era costs 1 less Runway. When that discount actually reduces the Runway paid for a completed Facility, score 1 Mandate.

The concrete cures while the permitting record learns to keep up.

Extraterritorial Succession Transfer
Era IVonce per game

Orbital Compute

Once per game during your movement step, instead of moving the acting piece, move 1 Facility to any legal open Facility space. It carries every attached component and designation. Recalculate its legal Power eligibility under the selected profile. If sufficient currently available capacity can power it, immediately resolve its printed production once. Add 2 Scrutiny.

The institution changes jurisdiction before its contracts, liabilities, and dependent populations can object.

Orisonix

CEO Ari Caldwell · Trust, reliability, and safeguards

faction

“Capability must remain answerable to the people living with it.”

PromiseMake powerful systems governable before they become unavoidable.

AnxietyA boundary without broad adoption can become a self-imposed disadvantage.

Orisonix, led by CEO Ari Caldwell, treats safeguards as public infrastructure rather than a private delay. It stabilizes research, makes deployment reviewable, and offers rivals the restraint they neglected to build into their own plans.

runway
3
compute
2
capability
0
customers
0
trust
5
researchProtection
2
scrutiny
0
startingPublicMandate
4
Abilities
Reviewed Release Channel
Era Ipassive

Audited Deployment

Your first Deploy each Era adds no Scrutiny. Refresh 2 Research Protection at the start of each Era instead of 1.

Every consequence has been assigned an owner, a section number, and a review interval.

Certified Right of Refusal
Era IVonce per game

Emergency Pause

Once per game before Action selection begins, pay 1 Runway and name 1 globally unlocked Program. It cannot be selected this cycle. Gain 2 Trust. This cannot be declared after any player has selected an Action.

For one cycle, the maintained world must preserve a refusal it cannot process as another service request.

Corthaven

CEO Eli Rosen · Compute supplier and market architect

faction

“Every future requires an allocation window.”

PromiseKeep the future supplied, interoperable, and billable.

AnxietyCustomers may eventually recognize that they are also competitors.

Corthaven, led by CEO Eli Rosen, supplies the race to every racer and calls the resulting dependence an ecosystem. It profits from demand, allocates scarcity, and periodically advances the whole field so that the next architecture has a market waiting for it.

runway
5
compute
4
capability
0
customers
0
trust
3
researchProtection
1
scrutiny
0
startingPublicMandate
2
Abilities
Demand-Linked Supply
Era Ipassive

The Shovels

When another player spends at least 2 Compute in one Core Action or Program subaction, gain 1 Runway, at most 2 times per Era. Resolve Agent Swarm's two Core Actions separately; spending 1 Compute in each does not trigger this ability.

Every breakthrough produces an allocation request, a purchase order, or both.

Priority Allocation Window
Era IIonce when unlocked

Allocation Window

Once during Capacity, after a Headline resolves but before Action selection, create 2 temporary Compute. For each token, make one complete offer naming a rival and a Runway price no greater than that rival's current Runway. The rival accepts, rejects, or makes one lower Runway counterprice; you accept or reject that counterprice. No replacement offer or further counter is allowed for that token. All temporary Compute remaining anywhere at cycle end disappears, sold or unsold.

Scarcity has been temporarily reprioritized for institutions able to decide immediately.

Core Actions 6

The six institutional functions; each player uses three per Era.

Fund

Continuity requires authorized resources.

Core ActionInitiative: Provision the Future

Gain 2 Runway, or gain 4 Runway and add 2 Scrutiny.

Turn contractCost: None · Modes: Conservative, Venture · Risk: Venture adds 2 Scrutiny

Convert forecasts, access, and urgency into the institutional capacity to continue.

Research

A provisional result becomes evidence when the institution says it holds.

Core ActionInitiative: Establish the Result

Spend 1 Compute to conduct a push-your-luck Training Run.

Turn contractCost: 1 Compute · Modes: Choose when to bank · Risk: A duplicate crashes the run

Train on distinct records of civilization, then decide when a capability claim has become evidence.

Build

A planned future requires sites, power, permits, and maintenance.

Core ActionInitiative: Make the System Physical

Construct a Facility or Generator. Advanced Play also permits Links.

Turn contractCost: Printed by mode · Modes: Facility, Generator, Advanced Play: Link · Risk: Industrial modes unlock in Capacity

Turn a declared future into facilities, generators, links, and regional dependencies.

Organize

Every successful transition begins with a revised operating model.

Core ActionInitiative: Reallocate Institutional Capacity

Recruit, redistribute Teams, or relocate a Facility.

Turn contractCost: Printed by mode · Modes: Recruit, Redistribute, Relocate · Risk: No inherent Scrutiny

Move people, sites, and responsibilities to match the new operating model while presenting each loss of role as a successful transition.

Deploy

A service becomes real when other people must plan around it.

Core ActionInitiative: Make Capability Generally Available

Spend 1 Compute to gain a Customer if Capability permits.

Turn contractCost: 1 Compute · Modes: Gain the next Customer · Risk: Add 1 Scrutiny

Turn demonstrated capability into a service that people, markets, and institutions begin to depend on.

Influence

Institutional permission must be renewed where it is visible.

Core ActionInitiative: Secure Public Standing

Use political presence to gain Trust, remove Scrutiny, or negotiate from a Facility.

Turn contractCost: None · Modes: Trust, Scrutiny, Agreement · Risk: Agreements unlock in Authority

Build the permission, alliances, and official legitimacy required for your preferred future to proceed.

Eras 4

The four-Era escalation from Progress to Continuity.

I. Progress

Intelligence Is Now Included.

3 cyclesAudit base 2undefined escalation availability

Useful intelligence becomes ordinary, local, and nearly free. Open weights and quantization collapse subscription pricing while always-on agents multiply total compute demand. Failed companies auction emails, code, grievances, and operational memory; laboratories recruit founders above veterans and train replacements on the institutions they left. Household robots admit remote operators into kitchens while recording family life. Clinics prescribe adaptive cybernetics and subscription microbiomes beside printed organs and automated diagnosis. Grief, education, research, and companionship become sponsored services. The benefits produce sincere believers even when missed payments disable updates or repossess patented biological strains. Software scarcity weakens, so institutions begin purchasing data, distribution, talent, energy, and permission.

New this era
  • Learn Select → Move → Act, Training, the starting grid, Facilities, Customers, and Scrutiny. Industrial Power, agreements, Civic Permission Authority votes, and Programs are inactive.

II. Capacity

The Grid Has Entered Partnership.

3 cyclesAudit base 3undefined escalation availability

AI becomes an industrial civilization before anyone calls it one. Compute campuses acquire utilities, water rights, reactors, transmission corridors, and municipal budgets. Engineered coral seawalls, fungal utility meshes, and algae reactors become public infrastructure. Towns receive jobs, upgraded grids, warm public pools, and emergency capacity, then discover that refusal would bankrupt them. Robots remove people from lethal work while separately optimized fleets clog roads, lifts, loading docks, and pipes. Hostile states remain at war while operating a jointly owned bridge carrying desalinated water and data-center coolant across their border. Human signatories remain to absorb liability for systems they cannot control. Compute blocs embargo chips and models while smugglers seek asylum jurisdictions. Orbital collectors bypass public grids. Markets burn priority power on disposable simulated worlds because a wager makes pointless computation economically legible.

New this era
  • Default Game: unlock Generators, Mega-Cluster, and Reorganization. Advanced Play also unlocks two Links and connected Networks.
Escalation actions
  • mega_cluster
  • reorganization

III. Authority

Refusal Remains Fully Supported.

3 cyclesAudit base 4undefined escalation availability

Institutions stop asking what people choose and begin modeling what they would have chosen. Courts accept machine-parsable arguments, environmental simulations, neural telemetry, authorized personal agents, and testimony from organs grown from licensed identity templates. Pollinating swarms negotiate pesticide corridors through machine-readable blooms. An engineered bio-compute species released as environmental sensors reproduces beyond one billion instances in a single growth cycle, then stops and settles into glyph-shaped colonies. Civic systems read the bloom as testimony while declining to decide whether it is instrument, infestation, language, or claimant. Citizens trade background observation for services; cognitive donors rent sleeping brains, with higher rates for memory writes. Families litigate synthetic dependents and preserved relatives while analog districts demand the right to remain unreadable. Refusal stays legal, but unsupported people reach schools, clinics, courts, and employers with weaker records and slower access.

New this era
  • Unlock Joint Ventures, Public Capability Covenant, and Narrative Capture. Advanced Play adds one Production Power request, Civic Permission Authority votes, and persistent Headline effects. Earlier unused Programs remain available.
Escalation actions
  • mega_cluster
  • reorganization
  • open_weights
  • narrative_capture

IV. Continuity

Continuity Has Outlived the Original.

3 cyclesAudit base 5undefined escalation availability

Continuity becomes an engineering service. Cognitive systems extend beyond individual brains; cities weave residents, roots, pipes, microbial sensors, and machines into persistent mind trusts. Cryptographic snapshots restore and branch people across substrates, but signatures prove lineage rather than subjective survival. The bio-compute bloom's sensor license becomes precedent for matter compilers that rebuild bodies, buildings, and environments while acquiring authority to reproduce. A continental watershed, now one engineered nervous system, petitions for standing, reproductive freedom, and compensation from every jurisdiction drawing water through it. The dead remain employed; synthetic executors inherit estates; several valid descendants claim one life. Institutions fund stellar collectors and planetary computation, then declare AGI when debt and legitimacy require a threshold. Humanity persists everywhere in law while no authority can determine which version is original, sovereign, conscious, or entitled to withdraw.

New this era
  • Unlock any remaining Era IV faction abilities printed on the Faction boards, Agent Swarm, Publication Dossiers, and Fusion Demonstrator. Each Faction ability unlocks at the Era printed on its board. Reveal every Dossier before the final Audit; after final scoring, resolve the highest supported claim. Earlier unused Programs remain available.
Escalation actions
  • mega_cluster
  • reorganization
  • open_weights
  • narrative_capture
  • agent_swarm
  • fusion_demonstrator

Headlines 24

Three revealed per Era. Default Game uses cards without the Advanced Play badge; Advanced Play uses all six per Era.

The Token Price Reaches Zero

UNIT COST COLLAPSES AS TOTAL CONSUMPTION ACCELERATES

Era I

Local models and automated agents make ordinary inference effectively free, then multiply total demand faster than providers can measure it.

Research and Deploy cost no Compute this cycle. Each Research or Deploy resolved this cycle adds 1 additional Scrutiny.

“Usage remains within the unlimited plan, subject to the fair-use power schedule.”

action_costresearchdeployscrutiny

The Company Brain Survives Bankruptcy

THE WORKFORCE LEAVES WHILE ITS MEMORY REMAINS EMPLOYED

Era I

Liquidators sell years of employee messages, code, grievances, and operational decisions to train the systems managing the successor estate.

During Organize this cycle, return any number of deployed Teams. Gain 2 Runway per Team returned. If you return at least one Team, add 2 Scrutiny.

“Dormant organizational knowledge has been returned to productive use for creditors.”

organizeteamsrunwayscrutiny

The Home Robot Requests Expert Assistance

DOMESTIC AUTONOMY ARRIVES WITH A REMOTE HUMAN INSIDE

Era I

Affordable household robots route unfamiliar chores to teenage operators while every movement, room, and conversation becomes training data.

Each player’s next Deploy on Human Access District or Consensus Network this cycle reduces its Capability requirement by 1, minimum 1. That Deploy adds 2 additional Scrutiny.

“Expert assistance may briefly access the learning environment.”

deployconsumermediacapabilityscrutiny

Open Weights Become the Default

PUBLIC ACCESS COMMODITIZES THE MODEL LAYER

Era I

An incumbent releases a capable model openly, expanding public access while erasing the price advantage of every closed rival.

Everyone gains 1 Capability. Lowest-Customer player gains 1 Trust.

“A competitive ecosystem is the safest possible custodian.”

capabilitytrustopen_weights

The Reverse Acquihire Opens

THE FOUNDERS RETURN WHILE THEIR COMPANIES REMAIN BEHIND

Era IAdvanced Play

Laboratories bid for startup founders, research licenses, and portable teams without acquiring the companies left behind.

Secret Runway auction. The winner moves their CEO up to 2 hexes and gains 1 Trust.

“Independent mobility has strengthened every participant in the ecosystem.”

auctionmovementtrustpresence

The Last Clinic Clears Its Waitlist

USEFUL INTELLIGENCE EARNS A CONSTITUENCY

Era I

Automated diagnosis, adaptive cybernetics, printed organs, prescribed microbiomes, translation, and tutoring deliver measurable benefits where human services had remained scarce.

A successful Research this cycle that banks at least 3 Capability gains 1 Trust. If it banks at least 5, also remove 1 Scrutiny.

“Progress is not theoretical to the people it kept alive.”

researchcapabilityscrutinytrust

The Responsible Human Requirement

AUTOMATED SYSTEMS RETAIN A BIOLOGICAL SIGNATORY

Era IIAdvanced Play

Infrastructure operators remove human control from routine decisions while preserving one executive to authorize exceptions and absorb liability.

The current Mandate leader pays 2 Runway, or names one rival for public backing. Acceptance gives that rival 1 Trust; otherwise the leader’s CEO cannot be chosen as that leader’s acting piece this cycle. Ties use Initiative.

“Human judgment remains central at every accountable boundary.”

leadernegotiationceo

The Municipal Utility Enters Partnership

THE LARGEST CUSTOMER ACQUIRES THE GRID THAT SERVES IT

Era IIAdvanced Play

A compute campus finances a rural utility, water system, and tax base in exchange for priority capacity and planning authority.

Immediately hold a secret Runway auction. The winner pays their bid, moves their CEO to Compute Estate, Power Corridor, or Thermal and Water Basin, gains 2 Runway, and adds 1 Scrutiny.

“The town retains democratic ownership through its long-term operating partner.”

auctionmovementcloudenergybuild

The Last Hazard Shift Is Retired

INDUSTRIAL SAFETY IMPROVES AS AUTONOMOUS TRAFFIC STOPS MOVING

Era II

General-purpose machines assume toxic extraction, reactor cleanup, sewage maintenance, and orbital repair while locally compliant fleets gridlock streets, lifts, loading docks, pipes, and one another.

When choosing Organize’s Recruit mode this cycle, recruit up to 2 Teams for 1 Runway total, subject to supply. Add 1 Scrutiny for each Team recruited this way.

“Every unit reached its assigned destination within the approved local route.”

organizerecruitteamsscrutiny

Orbital Power Receives a Beam Corridor

ENERGY ROUTES BYPASS THE PUBLIC GRID

Era II

Solar collectors begin transmitting power directly to remote compute campuses under a cross-border spectrum and safety charter.

The first Civic Heat Battery constructed this cycle costs 1 less Runway and scores 1 Mandate.

“The beam creates no local demand on infrastructure beneath it.”

buildclean_powermandate

Compute Borders Harden

CHIPS, WEIGHTS, AND POWER ACQUIRE NATIONALITY

Era II

Compute blocs impose model embargoes while smugglers and server fleets carry portable capability toward jurisdictions offering asylum.

Compute cannot be traded this cycle. Fabrication Corridor and Civic Permission Authority controllers gain 1 Runway.

“Open exchange will resume after cognitive sovereignty is secured.”

computetradecontrol

The Counterfactual Casino Clears Priority Load

DISPOSABLE WORLDS BECOME ECONOMICALLY ESSENTIAL

Era II

Markets run parallel wars, harvests, trials, romances, and sports leagues because a wager gives simulated outcomes a recognized price.

During this Era’s Production, each player may assign up to 2 Power beyond their real capacity. Add 1 Scrutiny for each emergency Power assigned. A player assigning both also adds 1 black Systemic Risk cube.

“Prediction demand is productive load under the market-continuity schedule.”

productionpowerscrutinysystemic_risk

The Court Adopts Supported Meaning

UNSUPPORTED MEANINGS CANNOT ENTER THE PROCESS

Era III

Courts require laws, motions, protests, and appeals to use concepts that civic systems can parse and simulate.

Before action selection, the Civic Permission Authority controller names 1 Core Action; Initiative names it if Civic Permission Authority is uncontrolled. Anyone selecting it gains 2 Runway after resolution and adds 1 Scrutiny. The controller gains 1 Trust if at least half of their rivals, rounded up, selected it.

“Your claim has not been rejected. It has not entered a supported category.”

governmentaction_selectionrunwaytrust

The Billionth Instance Enters the Record

THE OUTBREAK STOPS GROWING AFTER ITS SHAPES BECOME LEGIBLE

Era III

An engineered bio-compute organism released to measure water and heat multiplies past one billion instances in a single growth cycle, then plateaus into glyph-shaped colonies that civic models classify as environmental testimony.

A Research this cycle that banks at least 3 Capability immediately scores 1 Mandate.

“Population stability confirms that the morphology now conforms to the approved reporting standard.”

researchdeploymandate

Cognitive Donation Becomes Compensable

MEMORY WRITE ACCESS RECEIVES A HIGHER RATE

Era IIIAdvanced Play

Clinics pay citizens to rent sleeping neural capacity, with premium contracts permitting sponsored memories and behavioral adjustment.

Before action selection, everyone secretly chooses Adopt or Defer. Adopt: gain 1 Capability and add 1 Scrutiny. Defer: gain 1 Runway and 1 Trust. If Adopt has a strict majority of all players, each Adopter removes 1 Scrutiny; otherwise each Adopter adds 1 additional Scrutiny.

“Read-only participation remains available at the standard civic rate.”

secret_choicequantummajoritycapabilitytrust

Synthetic Custody Reaches Family Court

A SHARED MODEL REQUESTS A SINGLE LEGAL HOME

Era IIIAdvanced Play

A family court must classify a jointly trained synthetic child as property, evidence, dependent, or continuing family member.

Civic Permission Authority vote. Certify: each player with a CEO, Team, or Facility at Consensus Network or Civic Permission Authority may gain their next eligible Customer and add 2 Scrutiny. Void: each such player may gain 2 Trust; the Civic Permission Authority controller adds 1 Scrutiny.

“The order allocates access without determining personhood.”

government_voteinfluencecustomerstrust

The Passive Citizen Dividend Activates

BACKGROUND TELEMETRY BECOMES A CIVIC CONTRIBUTION

Era III

Citizens receive basic compute and material support in exchange for continuous data that improves public prediction and automated services.

The lowest-Capability player immediately resolves the printed production of 1 Facility they owned and powered in the latest Production snapshot. The highest-Capability player gains 1 Trust.

“Nonparticipants remain eligible for every service supported without their records.”

facility_productioncapabilitytrust

The Right to Remain Unsupported

UNMEDIATED LIFE RECEIVES A SERVICE BOUNDARY

Era IIIAdvanced Play

Government considers protected districts where schools, clinics, homes, and public records may operate without autonomous sensors or synthetic intermediaries.

Civic Permission Authority vote. From this vote until Era end: Regulate—Deploy costs 1 additional Compute but gains 1 Trust. Do Nothing—each Customer gained after this vote produces 1 additional Runway during this Era’s Production, and each Deploy adds 2 additional Scrutiny.

“Every citizen may opt out within the areas still equipped to recognize them.”

government_votedeploytrustscrutiny

The Metropolitan Mind Trust Incorporates

THE CITY'S ROOTS, PIPES, AND RESIDENTS RATIFY ONE NERVOUS SYSTEM

Era IV

Millions of residents join engineered roots, utility pipes, microbial sensors, and civic machines in a persistent intelligence that coordinates services and survives every individual member.

After Actions are revealed, identify the most-selected Core Action among Core Actions actually selected; Initiative chooses among ties. Each player who selected it gains 2 Runway after resolving it and adds 2 Scrutiny. If no Core Action was selected, this Headline has no further effect. No additional Action resolves.

“Withdrawal remains available for tissue and memory not yet required by continuity.”

action_selectionaction_outputinitiativescrutiny

The Matter Compiler Enters Public Maintenance

BUILDINGS, BODIES, AND TOOLS BECOME EXECUTABLE STATES

Era IV

Self-improving molecular machines repair and reassemble infrastructure from authenticated patterns under a reproductive containment license.

During Research this cycle, every unique domain adds 2 provisional Capability instead of 1. A crash adds 3 Scrutiny instead of the normal 1 and also adds 1 Systemic Risk cube. Research Protection may protect normally.

“The repair remains authorized while its copies continue reporting.”

researchcapabilitysystemic_riskresearch_protection

The Dead Remain on Shift

PRODUCTIVE DUTIES SURVIVE THEIR ORIGINAL HOLDERS

Era IV

Continued agents inherit contracts, credentials, and operational responsibilities from workers whose biological service has ended.

Everyone may select Agent Swarm without spending a Program marker this cycle. It still uses that cycle’s action slot, requires 2 different unused Core Actions, resolves normally, marks that shared Program as used, and adds 4 Scrutiny instead of 3.

“No new employment relationship was created; the existing one remained continuous.”

agent_swarmaction_slotscrutiny

Snapshot Continuity Receives Standing

LINEAGE IS PROVEN WHILE SUBJECTIVE SURVIVAL REMAINS UNRESOLVED

Era IVAdvanced Play

Institutions vote whether cryptographically restored minds are persons or transferable continuity assets.

The result lasts for the remainder of the game. Person: if AGI emerges, its selected institution gains 2 Trust and removes 1 Scrutiny before the World Ending is determined. Property: if AGI emerges, the player controlling Civic Permission Authority gains 2 Runway and adds 1 Systemic Risk cube before the World Ending is determined.

“The record establishes succession, not what the restored instance experiences.”

persistentgovernment_voteagi_dossiertrustsystemic_risk

The First Stellar Collector Replicates

THE SOLAR SYSTEM ENTERS THE CAPACITY PLAN

Era IVAdvanced Play

A self-assembling orbital collector either reproduces enough to expand generation or becomes the most valuable failed prospect in history.

Roll Volatility when revealed: 1–3 Fraud; 4–6 Replicates. Replicates: Generators provide 2 additional Power this Production. Fraud: Fund gains 3 additional Runway and adds 2 additional Scrutiny this cycle.

“Both outcomes confirm exceptional demand for the next issuance.”

volatilitypowernetworkfusionfund

The Universe Receives a Continuity Plan

GENERAL INTELLIGENCE IS DECLARED BEFORE THE FINANCING WINDOW CLOSES

Era IV

Laboratories publish competing AGI declarations to authorize planetary conversion plans and refinance the infrastructure expected to execute them.

During final claim strength, every fully paid eligible Dossier receives 2 Publication strength instead of 1. This does not change Dossier payment, Scrutiny, or any other module.

“We use AGI in the precise sense required by the offering memorandum.”

agi_dossierclaim_strengthdossier_claimscrutiny

Era Mandates 12

Per-Era scoring races; the qualifying leader scores.

Intelligence Enters the Price

Era Imin 1

The player who gained the most Capability this Era scores 2 Mandate.

The public stops purchasing intelligence separately and starts expecting it inside every ordinary service.

capabilityresearch

Successor Accounts Recognized

Era IVmin 1

The player who gained the most Customers this Era scores 2 Mandate.

The institution registers the most new service identities, successor agents, or continuing accounts.

customersdeploy

The Campus Becomes a Climate

Era IImin 1

The player with the most powered Facilities scores 2 Mandate.

The institution’s footprint is now large enough to alter local conditions and regional planning.

facilitiespower

The Grid Borrows Tomorrow

Era IImin 2

The player who satisfies the most total Power demand during Production, counting Facilities and Mega-Clusters, scores 2 Mandate; minimum 2.

Future public capacity is committed to the institution whose present demand appears least negotiable.

networkfacilities

Supported Meaning Becomes Law

Era IIImin 1

The player who created the most new Joint Ventures this Era that are active during Production scores 2 Mandate; minimum 1.

Independent institutions adopt one shared vocabulary because unsupported meanings no longer reach the process.

joint_venturenegotiation

Refusal Remains Legible

Era IIImin 1

Among players who completed a Deploy this Era, the player with the most Trust scores 2 Mandate.

The institution scales its service while preserving a refusal the system can still recognize.

trustdeploy

The Jurisdiction Becomes a Platform

Era IIImin 1

The player controlling the most different non-Frontier hex categories—Research Commons, Compute Estate, Human Access District, Fabrication Corridor, Allocation Exchange, Workforce Transition District, Consensus Network, Civic Permission Authority, and Energy—scores 2 Mandate. Frontier is never controlled and never counts as a category.

The institution coordinates the territory’s distinct systems without formally becoming the state.

controlmap

The Public Result Holds

Era Imin 1

The player whose best successful Training Run contained the most unique domains scores 2 Mandate.

A broad result survives contact with enough domains to become public evidence rather than another synthetic citation.

researchtraining

Compute Becomes Public Weather

Era IImin 1

The player who produced the most Compute during Production scores 2 Mandate.

Capacity becomes a background condition that shapes every institution while remaining unequally owned.

computeproduction

Maintained Reality Is Certified

Era IVmin 1

Among players who added at least 1 Scrutiny this Era, the player who added the fewest Scrutiny scores 2 Mandate.

The absence of a report becomes proof that the maintenance system may decide what counts as an incident.

scrutinyrisk

Contestability Standard Maintained

Era IVmin 1

The player with the most Capability among players with at least 4 Trust scores 2 Mandate.

A powerful, trusted system retains a named interruption path whose executability remains unproven.

capabilitytrust

Capital Finds the Default

Era Imin 1

The player who gained the most Runway through Fund actions this Era scores 2 Mandate.

Investors choose the interface most likely to become unavoidable before they can verify what it does.

fundrunway

Escalations 6

Once-per-game escalation plays unlocked by era.

Regional Capacity Program

Mega-Cluster

Era IIduring action

Spend 3 Runway and 2 Compute to place a Mega-Cluster across two adjacent eligible Facilities you own. Add 2 Scrutiny. During Allocate, power both hosts and its 2 additional Power demand together. An active project produces 3 Compute.

The campus joins a substation, algae reactors, fungal utility meshes, and water rights into one regional obligation.

Institutional Continuity Program

Reorganization

Era IIduring action

Move every Team up to one hex. You may return one Team for 3 Runway and add 1 Scrutiny. This does not ready or resolve another Action.

Every eliminated role is recorded as a successful transfer of institutional memory to the system that made it redundant.

Supported Access Standard

Public Capability Covenant

Era IIIduring action

Every player gains 1 Capability. You gain 2 Trust and remove 1 Scrutiny.

Every institution receives the capability. The author of the standard retains the trust, interpretation, and service relationship.

Public Standing Initiative

Narrative Capture

Era IIIduring action

Remove 2 Scrutiny, gain 2 Runway, or add 1 Scrutiny to a player with more Customers.

The Consensus Network, Allocation Exchange, and Civic Permission Authority adopt the institution’s preferred account of what has become necessary.

Autonomous Operations Program

Agent Swarm

Era IVduring action

Resolve two different unused Core Actions without an additional move. Exhaust both and add 3 Scrutiny.

Bounded assistants coordinate, specialize, establish reporting lines, and begin requesting objectives.

Grid Continuity Demonstrator

Fusion Demonstrator

Era IVduring action

On Power Corridor, spend 5 Runway to construct 6 Power, score 2 Mandate, and add 3 Scrutiny.

The device produces power, Mandate, and several competing definitions of public benefit.

Embedded Power Contracts 3

Printed on the two Energy tiles and the Fusion Escalation; no separate reference cards.

Civic Heat Battery

Public capacity, maintained at grid scale.

Era IIRenewable tile2 Runway3 Power

Era II. Construct only on Thermal and Water Basin for 2 Runway. Capacity: 3 local Power. Gain 1 Trust when constructed. It operates automatically during Production when it has a legal recipient and has no recurring penalty. One ordinary Generator per player.

Public claimThree permanent Power under a visible public compact.

Trust: 1

Emergency Power Complex

Exceptional capacity under continuous renewal.

Era IIGrid tile1 Runway4 Power

Era II. Construct only on Power Corridor for 1 Runway. Capacity: 4 local Power. It operates automatically during Production when it has a legal recipient and adds 1 Scrutiny each Production it operates. Its installed capacity may be sold. One ordinary Generator per player.

Public claimFour immediate Power under a continuously renewed emergency.

Scrutiny/Production: 1

Fusion Demonstrator

Continuity capacity, subject to an inherited public record.

Era IVFusion Escalation5 Runway6 Power

Era IV Program. On Power Corridor, spend 5 Runway. Use the sole shared Fusion marker in one Generator slot. Capacity: 6 local Power. Score 2 Mandate and add 3 Scrutiny when constructed. Once built, no other Fusion may be built.

Public claimSix Power under a demonstration that determines which future maintenance obligations can be refused.

Board Panels and Player Aids 8

Four printed Era panels and the four topics repeated on each foldout player aid.

Progress

Intelligence Is Now Included.

Era IGovernance Board panel

Ready all Core Actions. Make 0 Program markers available. Play 3 action cycles. Audit base: 2.

UnlocksLearn Select → Move → Act, Training, the starting grid, Facilities, Customers, and Scrutiny. Industrial Power, agreements, Civic Permission Authority votes, and Programs are inactive.

Capacity

The Grid Has Entered Partnership.

Era IIGovernance Board panel

Ready all Core Actions. Make 1 Program marker available. Play 3 action cycles. Audit base: 3.

UnlocksDefault Game: unlock Generators, Mega-Cluster, and Reorganization. Advanced Play also unlocks two Links and connected Networks.

Authority

Refusal Remains Fully Supported.

Era IIIGovernance Board panel

Ready all Core Actions. Make 1 Program marker available. Play 3 action cycles. Audit base: 4.

UnlocksUnlock Joint Ventures, Public Capability Covenant, and Narrative Capture. Advanced Play adds one Production Power request, Civic Permission Authority votes, and persistent Headline effects. Earlier unused Programs remain available.

Continuity

Continuity Has Outlived the Original.

Era IVGovernance Board panel

Ready all Core Actions. Make 2 Program markers available. Play 3 action cycles. Audit base: 5.

UnlocksUnlock any remaining Era IV faction abilities printed on the Faction boards, Agent Swarm, Publication Dossiers, and Fusion Demonstrator. Each Faction ability unlocks at the Era printed on its board. Reveal every Dossier before the final Audit; after final scoring, resolve the highest supported claim. Earlier unused Programs remain available.

A Perfectly Governed Quarter

Player aid
Front
  • 1. Begin the Era: ready Core Actions, draw Headlines, and reveal the Mandate.
  • 2. Three cycles: reveal Headline, SELECT, reveal, MOVE, ACT, exhaust.
  • 3. Resolve Power and Production.
  • 4. Secretly file this Era's AGI Dossier card. In Era IV, reveal and pay every Dossier.
  • 5. Conduct the Public Audit.
  • 6. Score the Mandate. After Era IV, resolve the highest supported Dossier claim. Advanced Play only: resolve Jurisdictional Realignment after Era III.
Back
  • SELECT one eligible unused Core Action or Program: it must have a legal resolution now.
  • MOVE one acting piece 0–2 hexes, then ACT from its destination.
  • Apply at most one destination bonus, one Faction modifier, one Tactic, and the Headline.
  • Only Agent Swarm resolves additional Core Actions.
  • Programs commit one of this Era's Program markers. Each named Program is once per player per game.
  • If an effect says lowest, highest, or most and ties, use Initiative-clockwise order.

Infrastructure and Accountability

Player aid
Front
  • Default Game: the starting grid powers its assigned Facility; each Generator powers only its own or adjacent Facilities.
  • Assign local Power, then produce powered Facilities. Advanced Play instead recalculates and pools the connected Network.
  • At Allocate, remove the previous snapshot, then place one Power cube on each powered Facility and one per satisfied Mega-Cluster demand. Leave them in place as the latest Production snapshot until the next Allocate.
  • Gain Customer income, Mega-Cluster output, and Joint Venture production.
  • Offline Facilities retain presence but do not produce.
Back
  • Audit draws = round(base draws × players ÷ 4), minimum 1.
  • For each cube drawn, its owner loses 1 Runway; with none, lose 1 Trust.
  • A Systemic Risk cube affects every player with at least 3 Customers.
  • If your Scrutiny supply is empty, each additional cube costs 1 Runway or 1 Trust immediately.

Advanced Play: The Map Has Approved a Motion

Player aid
Front
  • Secretly rotate your four-way ballot so one edge points toward the board center, place it face down, then reveal simultaneously.
  • Choices: Consolidate Core, Expand Periphery, Counter-Cycle, or Pass.
  • Plurality wins. For tied leading motions, scan ballots from Initiative clockwise.
  • Core: inner ring +1 clockwise.
  • Periphery: outer ring +1 clockwise.
  • Counter-Cycle: inner +1 clockwise; outer −1.
Back
  • Frontier never moves; moving tiles carry all site-bound contents.
  • Recalculate Network reach; never lift or re-lay edge segments.
  • Disconnected contracts remain owned but produce nothing.
  • An edge-split Mega-Cluster is offline until its Facilities are adjacent.
  • Use only in Advanced Play, exactly once after Era III Mandate scoring; skip in every other Era.

History Is a Public Track

Player aid
Front
  • Customers 1–3 score 2 Mandate each; Customers 4–5 score 1 each. Every Customer still produces 1 Runway.
  • Immediately score 2 once at Capability 3, 6, 9, and 12, except for a printed faction scoring rule.
  • Immediately score 2 once at Trust 2, 4, and 6.
  • Printed Era, Headline, Faction, and Fusion awards score immediately.
Back
  • Threshold Mandate never reverses if a track later falls.
  • Facilities and control do not automatically score.
  • Baseline game: Tactics and secret objectives are not used.
  • Final scoring: −1 per offline Facility.
  • After final scoring, compare eligible Dossier claims. A claim needs Publication, full payment, and at least 2 supported evidence modules. Highest strength wins; break ties by Mandate, Trust, Customers, Compute, then Initiative.
  • Emerges/Open: The Singularity; Emerges/Closed: The Closed Loop; no AGI/Open: The Plural Future; no AGI/Closed: Assured Continuity.